Frequently Asked Questions

Importing Media

How do I output my project to a TV, VCR or other non-DV video source?
Does MediaWorks support DV capturing and exporting?
How do I reduce the file size of my captured DV video?

What is the best strategy for including large video clips in my project?

What products allow me to capture video from analog video sources (VCR, camcorder, laserdisc, tv)?
How do I resize my video to a specific size?
How do I make a DVD that will play in a consumer DVD player?

Compression


Answers Answers:

How is MediaWorks Different?
Interactive presentations created in MediaWorks are for the most part played back through the use of the free, cross platform QuickTime engine (included) leading to very high-quality results and perfect synchronization. You can also create custom playback controls (Play, Stop, Rewind, Quit/Exit) to match the theme of your presentation, and link to web pages and any external files.

In addition to high-quality interactive presentations, MediaWorks also allows the creation of different kinds of movies than may be created in products like iMovie, iPhoto and MovieMaker without the learning curve and expense of Final Cut Pro, Flash and Adobe Premiere.

  • Creative Screen Composition - iMovie, iPhoto and MovieMaker are great if you just want to create a production that goes from video or picture A to video or picture B, but they do not allow for creative screen compostion and unlimited object compositing like this Family Wedding Anniversary movie that was created in MediaWorks. Positioning objects in MediaWorks is fast and easy with its object-oriented design and alignment tools.
  • Precise Timing - Most consumer slide show programs do not allow for precise timing where pictures or text/titling changes may be easily set to change at a particular instance in a music track or narration. MediaWorks allows you to set markers in your music or narration track and easily link picture or text changes to these markers. Here is a great example!
  • Unlimited Object Overlays - overlay any number of picture, animation, text, narration, music or video tracks. Here is an example created by elementary school students with a video overlay explaining the results of a Math research project.
  • Rendering Not Required - some movie editing products require everything to be converted to the DV format while editing. This rendering takes time and leads to large files. This is fine if your final product will be a DVD, but for creating movies to be included in a presentation, uploaded to a web page or played on an iPod Video, rendering to DV costs you time and money (for the mass storage you will need - especially in the classroom where multiple students use the same computer). MediaWorks just leaves the objects in the native format and allows for rendering to the DV format only if output to DVD is desired.

For more project samples, please visit the new and improved MediaWorks' Gallery.



How can I get the best results scanning my pictures?
You should scan at a resolution of at least 144 dpi if you plan to resize or zoom/crop your picture to a larger size. After resizing, we recommend saving in PICT, TIFF, BMP or JPEG format, 72 dpi. JPEG is a "lossy" compressor and will result in some degradation of image quality.

When should I render my scene?
Rendering in Author combines all visible objects in a scene into one video track and is mandatory for scenes including path animations. Rendering may also improve playback quality on certain scenes by combining all visible object into one Video track and is especially recommended for productions including sequenced large video clips. Rendering within MediaWorks Author does not affect sound tracks. However, rendering during "exporting" from MediaWorks Video or Author will combine the sound tracks as well.

How can I fix choppy playback?
Choppy playback means you are overwhelming your computer. To fix this problem, reduce the size of your project and/or movies, and/or lower the Scene Attributes Frames/Second (FPS). Rendering may also improve playback in some instances by combining all visible objects into one Video track. You will have to experiment to determine the maximum Render Region and FPS your computer can handle. Also, changing the the compressor used for either the audio and/or video may help. Best to run some small experiments to determine what combination of variables (size, FPS, compressors), will achieve the best results.

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What compressor should I use for:

Narration: Qualcomm PureVoice or MPEG-4 Advanced Audio Coding (AAC)
Music: QDesign or MPEG-4 Advanced Audio Coding (AAC)
Photos: JPEG
Video: Sorenson, MPEG-4, H264 (QuickTime 7 only) or Intel Indeo 4.5 or better.
Animation: Animation or Sorenson
What is a Key Frame?
A Key Frame is the frame where all the informations is saved during rendering. For video, it is recommended that there is a Key Frame every 24 frames. For slide shows, there should be a key frame every 100 frames. The higher the Key Frame number, the smaller the file size. These Key Frame settings are just recomendations and you should experiment for best results in quality verses file size.

How do I change the vertical order of timebars in the Sequencer window?
Use the View by Time option in the Sequencer window or link objects together using the Links menu option in the Object menu.

What products allow me to capture video from analog video sources (VCR, camcorder, laserdisc, tv)?
Mac - ADS Techologies, Daystar USB XLR8 InterView

Windows - ATI Technologies, ADS Technologies, Daystar USB XLR8 InterView


How do I resize my video to a specific size?
1) Open the movie in MediaWorks Video, and choose File-Export.
2) Select "Movie to QuickTime Movie" in the pop-down menu at the bottom of the dialog.
3) Click Options button and choose the desired compression.
4) Click the Size button and enter the desired dimensions.
5) Save your movie.


How do I output my project to a TV, VCR or other non-DV video source?
If you have the appropriate hardware, just connect the video out connector to a video recording source, press Record and play your project. Your project will be "printed to video" exactly as it appears on your screen. With some video out hardware, you will lose up to a half an inch around your border, so plan your project accordingly.

Mac & Win - ADS Technologies, Focus Enhancements

How do I import a PowerPoint presentation?
Open your PowerPoint presentation and select Save As from the File menu. From the Save As dialog dropdown menu, choose PICT, BMP or JPEG (formats supported by QuickTime). Click the Options... button and check the "Save every slide (series of graphic files)" option. Click OK and then click Save. Every slide will be saved with a numeric extension into your designated folder. This folder of slides can then be easily imported into MediaWorks. Use the Picture preferences in MediaWorks Author to set a particular size of the imported slides or pictures. In the latest version of PowerPoint, you can also export your slideshow as a QuickTime movie and import it into MediaWorks.

Does MediaWorks support DV capturing and exporting?
Yes. Set your document size to 720 x 480 (NTSC - North America) or 720 x 576 (PAL - International). If you use transitions, you must render your scene before exporting to DV. Any scene may be exported directly to a DV camcorder using the Scene-Export-DV command, or as a .dv file which may be burned to a DVD using the Scene-Export-QuickTime-Rendered command. Select "Movie to DV Stream" from the File Type export menu. Import the resulting .dv file into any DVD authoring program for burning.


How do I reduce the file size of my captured video?
Unless you will be exporting your video back to a DV camcorder, or importing it into a DVD authoring program, you should always post compress your clips after capturing with MediaWorks Video.
1) Choose Export from Video's File menu.
2) Choose the desired format in the pop-down menu in the dialog (Movie to QuickTime Movie, AVI, iPod, MPEG-4 or 3G).
3) Click the Options button to bring up a 2nd dialog to set the other options.
Recommend Sorenson 3 or H264 (QuickTime 7 required) as the compressor, Frames/Second set to Best, Quality to Medium or better, Key Frame set to 24, and do not limit the data rate.
4) Click Size button and set to desired size.
5) Check the Sound checkbox in 1st dialog or your audio will be omitted when exported. Choose compression options if desired.

See next FAQ item for recommendations on the best strategy for including video in a project.


What is the best strategy for including large video clips in my project?
We do not recommend using MediaWorks Video's "Send Movie to Author" function for large video clips. The following procedure is recommended:
1) Save or export movies from Video to a sub-folder called "Movies" in the project folder.
2) Quit or Exit Video.
3) Drag and drop or import movies into Author.
4) When saving in Author, answer "No" to the "Do you want to copy imported movies?" question.
This will make a "pointer" to the source movie files and lead to smaller MediaWorks' projects and much faster save times.

When exporting or making a player document from Author, all movie files are gathered and automatically and included.


How can I make a DVD that will play in a consumer DVD player?
While MediaWorks Author is not a DVD authoring program, you can export any scene as a DV file which may be burned to DVD by choosing Scene-Export-DV (DVD burning software required). For best results, the project document size should be set to 720 x 480 (NTSC - North America) or 720 x 576 (PAL - International) before beginning your project.

What file types can MediaWorks import?
All files supported by QuickTime.

Video - AVI, MOV, DV, MPEG-1, MPEG-2 (QuickTime MPEG-2 plug-in required), MPEG-4
Photos - PICT, BMP, GIF, JPEG, JFIF, Photoshop, PNG, Targa, TIFF
Sound - AIFF, SND, music CD, Karaoke, MIDI, MP3, WAV, AAC
Animation - PICS, Flash, animated GIF
Virtual Reality - VR
Text - txt (Notepad or SimpleText)

Note: You must use the Import Movie command to import - Karaoke, MP3, WAV, music CD, Flash and animated GIF's


How do I share a multi-scene or interactive project on a CD or computer DVD?

Player applications is available for both Macintosh and Windows and may be freely distributed. The Player application is only required if your project includes buttons or includes more than one scene. If your project does not include more than one scene or buttons, see instructions below. The latest Player applications may be downloaded from MediaWorks Download page. The Windows Player opens Windows-built and Mac-built Player documents and runs under Win98 or above. The Macintosh Player opens only Mac Classic and Mac OS X Player documents. The Macintosh Player works under Mac OS 8.6 or higher or Mac OS X 10.1 or higher.

For Windows, choose Make Player from the File menu and check the "Share on CD or Computer DVD " option in the dialog. This creates a folder called "Distribution" containing your project saved as a Player document, the Player application, and the autorun.inf file. Burn these three files to CD or computer DVD.

For Macintosh, choose Make Player from the File menu and check the "Share on CD or Computer DVD " option in the Maker Player dialog. A folder will be created inside the folder where your project file is saved (default) called "Distribution", containing your project saved as a Player document, the Macintosh Player application, the Windows Player application, and the Windows autorun.inf file. Burn these four files to a CD or computer DVD. Some burning software like Toast will allow you to make a Mac/Win partitioned CD or DVD where only the files for that platform will appear.

Mac OS X does not support autorun. The Windows autorun.inf file will cause your Player file to automatically launch when inserted into a CD or DVD drive on Windows. For Win98 support, its file name can be no more the 7 characters, plus the '.plr' extension, and there can be no spaces in the name. Do not change the name of the Player document once the autorun file is created.


How do I share a single-scene, non-interactive project?
Export the Scene as a QuickTime, AVI, iPod, DV, MPEG-4 or 3GP movie file using the Scene-Export menu option. For the Windows version, MPEG-4 and 3GP files do not include their sound files due to audio licensing issues in Windows. You can export your scene as a rendered or unrendered file from MediaWorks Author and then open in QuickTime Player Pro for exporting to these formats with sounds included.


How do I ensure proper font display when I send my project to others?
Before exporting a scene as a movie or making a .plr file, check Burnt in the Attributes for your text objects which will convert it to a graphic on for playback. You can also set this as a style preference by choosing Edit Formats in the Text menu. If you apply the burnt text option to pure-white text, the text object will disappear (becomes fully transparent). To remedy this, you need to set the text color to off-white before applying the burnt text option. You do not need to burn text on scenes that will be rendered as rendering burns all text automatically!

Is QuickTime required to play interactive projects?
Yes, it must be installed on any computer that you want to run a MediaWorks Player (.plr) document. You can set the minimum version of QuickTime that is required to run your project in the Make Player dialog box. If the minimum condition is not met, the MediaWorks Player application searches for the QuickTime standalone installer on your CD or DVD first, and launches it if found. The QuickTime standalone installer must be at the same level on your CD or DVD as your Player file, or in a folder called "QT", or it will not be found by the MediaWorks Player applications. If the QuickTime standalone installer is not found, the MediaWorks Player application will go to the standard QuickTime Download page online.

QuickTime Installers for both Macintosh and Windows may be licensed from Apple Computer for free, and easily included on your CD or computer DVD.


How do I reset the Windows Registry entries for MediaWorks?
Removing the Windows Registry entries for MediaWorks resets the program to its default settings.

1. Choose Run from the Start menu
2. In the "Open" text field, type in: regedit
3. In the left window of the Registry Editor, click the plus sign next to "HKEY_CURRENT_USER"
4. In the expanded list, click the plus sign next to "Software"
5. Locate the folder named "Interactive Solutions" and click once on the folder name to highlight it
6. Press the DELETE key, or select Edit-Delete from the Registry Editor main menu
7. Close the Registry Editor and restart your computer

Reinstall MediaWorks from your program CD.

How do I get my autorun.inf file to work?
The Player document name can be no more the 7 characters plus the '.plr' extension. Also there can be no spaces in the name and you cannot change the name of the Player document once the autorun file is created. The file must be saved as a plain text document.


Sounds are not included when I export to iPod, MPEG-4 or 3GP?
iPod (.m4v), MPEG-4 and 3GP files exported from MediaWorks do not include their sound files due to audio licensing issues in Windows. You can export your scene as a rendered or unrendered file from MediaWorks and then open in QuickTime Player Pro for exporting to these formats with sounds included.


I'm having trouble importing tracks from a music CD in Windows?
You need to update your ASPI drivers.


Do I always have to start at the beginning to preview my project?
No. You can preview your project from any point in time by clicking and dragging the blue 'down-pointing' arrow at the top of the Sequencer window to the desired start time, or using the slider on the Play Controls. Hold the SHIFT key and press play on the playback controller. Press the ESCAPE key to return to the Project window.


How do I import text into my project?
You can import text from other programs by saving the file as "text-only". Notepad on Windows and SimpleText files on Macintosh can be imported or dragged directly into a Scene.

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My URL and/or Doc links are not working?
If your scene is rendered, you must set URL and Doc links from button objects rather than text objects.

How do I edit an MP3 or MIDI file?
Open the Sequencer, select the MP3 or MIDI file and select Object-Open Editor. This will open the file in the Video editor where you may select a segment and delete it or copy and past it to a new document. Then, select Send to Author from the file menu. Editing MP3 or MIDI files in the Sound editor is not currently supported unless they are converted to an editable format like .aif or .wav. This can be done using the File-Export option in Video. Choose Sound to AIFF in the menu in the Export dialog.

How do I get my Windows-built project to play on a Macintosh computer?
Player documents built on Windows (.plr files) can only be played on Windows. Player documents built on Macintosh can be played on both Macintosh and Windows. Scenes can be exported as QuickTime movies which will play across platforms. To convert your Windows Player document to run on Macintosh:

1. Export each Scene as a QuickTime movie
2. Transfer the movies (and button images) to a Macintosh
3. Launch MediaWorks for Macintosh and import the movies
4. Rebuild your button and text links
5. Select File-Make Player to create a new Player document



Why doesn't my color gradient always fill the entire screen?

Drag short lines (less than an inch) when using Paint Bucket gradient feature. If you drag too long of a line, a corner of the screen will not be filled with the gradient effect. To remedy this, either select Edit-Undo and drag a short line or click the Paint Bucket in the corner region to fill it with the selected color.

How do I make an invisible/transparent button?

Select Object-New-Button or click the Button Tool icon on the Main Tools palette. This launches MediaWorks' Paint. Click the pencil tool and choose off-white (lightest gray) as the pencil color. You can also choose a color that matches the background color or image of your Scene. Paint four dots that represent the four corners of your button. Select File-Send To-MediaWorks. With the button still highlighted, select Object-Attributes and choose "White Transparency" from the Graphics Mode dropdown menu. You now have an invisible/transparent button.

 

 

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